Represents direct main stat bonuses. Only applicable to item stats - not used in computed stats, as it should be converted to the actual concrete stat at that point.
Represents direct secondary stat bonuses. Only applicable to item stats - not used in computed stats, as it should be converted to the actual concrete stat at that point.
Raw HP provided by the item - does NOT include HP provided via vitality.
weaponDelay expressed as seconds (i.e. 3.54 = 3.54 seconds)
Represents post-computation stat modifications.